Simpsons Road Rage Playstation 2

Feb 09, 2020 The Simpsons Game (PS2) - Gameplay - Duration: 2:51:06. Generally Rubbish Gameplay Archive Recommended for you.

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Get the latest The Simpsons: Road Rage cheats, codes, unlockables, hints, Easter eggs, glitches, tips, tricks, hacks, downloads, hints, guides, FAQs, walkthroughs, and more for PlayStation 2 (PS2). CheatCodes.com has all you need to win every game you play!

Use the above links or scroll down see all to the PlayStation 2 cheats we have available for The Simpsons: Road Rage.

Unlimited Money & Time

This takes a while, so set the difficulty to hardto get more money when u drop someone off.Choose a character and go to Evergreen Terrace.When you start pick up the person on the right,he wants to go to the Kwik E Mart. After you drophim off, pick up the person on the right side ofthe street, he will want to go to Smithers’ orSkinner’s, if it is Smithers’ this won’t work.Take them to skinners, and then go down thestreet, until you see Barney, the sea captain, orthe nerdy kid. Pick them up and take the backalley to Smithers’, then turn around go throughthe alley and pick them up again, and just keepdoing this until you have the desired amount oftime or money.*Warning*You can get unlimited time and money, but themore money you get the less time you have todeliver people. The Smithers’ delivery will notfall below 8 seconds, but you only need 3-5seconds. Also only some cars allow you to dothis, Professor Frink, Lisa, and Grandpa do work.

Flying Mode

To fly for a few seconds (like The Simpsons Hitand Run) you must click down L3 and you will flyfor a few seconds.

License Plates

On most cars in the game, there are license plates. Here they are!

Bumper Stickers

Some vehicles in the game have bumper stickers that are unfortunately very hard to see. In case you cannot see them, here they are!

Googolplex Movies

At the Googolplex movie theatre in the Entertainment District the big sign above the box office will show some movie titles that are definitely gonna make you laugh. Here they are!

Family Fun Center

First of all, drive to Apu's apartment inEvergreen Terrace, then drive behind it. Thereyou will find a grassy area with a waterfountain, some benches, 2 basketball courts, andlots of trees! Happy driving!

Hit People

When you hit someone they will bounce of you carand if you hit them right they hit some thingeles. This is good in destroy bounuses or if youwont to hit an out of the way bus stop. [Thiswill work with eny thing but people are morebouncy].

Mr. Moleman

In Evergreen Terrace and when you drop of Lovejoyor someone at his house and you pick up Moleman,he usually wants to go home. I know a short cutthat will get you to his house faster. There is adirt road with tire marks in it right byLovejoy's house. Go on that dirt road until itends. Then turn left. You will recognize whereyou are at and you will be at Moleman's housemuch faster.

Drive Through Highway

When playing on the 'Downtown' level, go to thecar park. There are ditches around the edges ofthe car park. Go in the one that is under thehighway. Drive up the road support really fast.If you went fast enough, you should be on thehighway!

Springfield Mountains

When you first start out in the beginingof Springfield Mountains, pick up the personright next to you. They'll want to go tothe 'Tire Fire'. Take them there, then go back tothe same starting point and pick up that person.They'll also want to go to the 'Tire Fire'. Keepgoing back and fourth for easy money and time.

Burns' Arena

Set the camera to bumper view for an easy way tobeat Burns' Arena (At least it worked for me.)

Extra Time And Money

Start in Evergreen Terrace. Drive straight ahead to the bus-stop and pick up thepassenger. They will want to go to the Kwik-E-Mart. Drop them off and pick up thepassenger just outside the Kwik-E-Mart. They will want to go to Smither'sapartment. Drop them off and shoot down the alley opposite to pick up thepassenger waiting at the end. They will want to go to Smither's appartment. Thepassenger will always be Martin, or the Sea Captain or Barney. Do a quick 180 andshoot down the alley to drop them off. Then, shoot up the alley again to pick upthe next passenger, who will always want to go to Smither's apartment. Keeprepeating this for easy money.

Extra Time

To get +2 seconds, hit the phone booths that have Mr. Burns' picture on them. Youcan get +2 seconds in the road rage levels by running over the Transit bus stops.

Complete Missions Easier

To complete the missions easier, fail a mission 5 times. On the 5th time it will say skip mission. Select that and you will complete that mission and go on to the next one.

How To Get To The Wiggem House Faster

Have you ever picked up someone and noticed youwere short on time and the place was far away?Well, I know a short cut that can get to theWiggem house faster. Chief Wiggem or his son,Ralph, can be found near the Gas Station. To getto the short cut, you must go in the narrow road(this road is near the Gas Station) and find asign that says ROOF. Turn and go on the roof andyou'll cut your time by about 10 seconds.(*NOTE: There is NO guarentee that Ralph andCheif Wiggem will always be at the Gas Station.Use this hint ONLY when you find Ralph or ChiefWiggem when you see them near the Gas Station!)

Hidden Car

Successfully complete all ten missions in mission mode to unlock The Homer car.The car is selectable in any mode by choosing Homer's picture at the car selectscreen.

No Map Display

At the options menu, hold L1 + R1 and press Square, Triangle(2), Circle. If youentered the code correctly, you will hear a sound.

Nighttime Mode

At the options menu, hold L1 + R1 and press X(4). If you entered the codecorrectly, you will hear a sound.

Turbo

At the options menu, hold L1 + R1 and press X, Triangle(2), X. If you entered thecode correctly, you will hear a sound. While driving, hold and release Square fora turbo boost.

Slow-Motion Mode

At the options menu, hold L1 + R1 and press X, Circle, Triangle, Square. If youentered the code correctly, you will hear a sound.

Overhead View

At the options menu, hold L1 + R1 and press Circle(3), Square. If you entered thecode correctly, you will hear a sound.

Stop Time

At the options menu, hold L1 + R1 and press Circle, Triangle, Square, X. If youentered the code correctly, you will hear a sound. Press R to start, stop, andreset the timer.

Show Collision Lines

At the options menu, hold L1 + R1 and press Triangle(2), X(2). If you entered thecode correctly, you will hear a sound.

Flat Characters

At the options menu, hold L1 + R1 and press Circle(4) at the options menu. If youentered the code correctly, you will hear a sound. All the people (except thecharacter you selected) will be flat.

Extra Camera Views

At the options menu, hold L1 + R1 and press Triangle(4). If you entered the codecorrectly, you will hear a sound.

Extra Money

Simpsons

At the options menu, hold L1 + R1 and press Square(4). If you entered the codecorrectly, you will hear a sound.

Hidden Christmas Character

At the options menu, hold L1 + R1 and press Triangle(2), Circle, Triangle. If youentered the code correctly, you will hear a sound. Alternately, set the systemdate to December 25 to unlock Christmas Apu (dressed in a Santa costume) underthe '?' at the character selection screen.

Hidden Thanksgiving Character

At the options menu, hold L1 + R1 and press Triangle(2), Circle(2). If youentered the code correctly, you will hear a sound. Alternately, set the systemdate to the third Thursday in November to unlock Thanksgiving Marge (dressed in aPilgrim costume) under the '?' at the character selection screen.

Hidden Halloween Character

At the options menu, hold L1 + R1 and press Triangle(2), Circle, X. If youentered the code correctly, you will hear a sound. Alternately, set the systemdate to October 31 to unlock Halloween Bart (dressed in a Frankenstein costume)under the '?' at the character selection screen.

Hidden New Year's Character

At the options menu, hold L1 + R1 and press Triangle(2), Circle, Square. If youentered the code correctly, you will hear a sound. Alternately, set the systemdate to January 1 to unlock New Year's Krusty under the '?' at the characterselection screen.

Drive Nuclear Bus

At the options menu, hold L1 + R1 and press Triangle(2), Square, X. If youentered the code correctly, you will hear a sound.

Drive As Smithers In Mr. Burn's Car

At the options menu, hold L1 + R1 and press Triangle(2), Square(2). If youentered the code correctly, you will hear a sound.

Drive Small Red Box

At the options menu, hold L1 + R1 and press Triangle(2), Square, Circle. If youentered the code correctly, you will hear a sound.

Funny Codes

At the main menu, go to the options and hold down L1+L2+R1+R2. Then press any 4button combo you want. I did Circle(4), X(4), and Square(4). You will here a hornhonk if it's correct and a crow if it's wrong.

We have no unlockables for The Simpsons: Road Rage yet. If you have any unlockables please submit them.

We have no easter eggs for The Simpsons: Road Rage yet. If you have any unlockables please submit them.

We have no glitches for The Simpsons: Road Rage yet. If you have any unlockables please submit them.

Created by: HansMoleman13.Read the full guide...

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The Simpsons: Road Rage

Developer: Radical Entertainment
Publisher: Electronic Arts
Platforms: GameCube, PlayStation 2, Xbox
Released in US: November 24, 2001
Released in EU: November 30, 2001

This game has hidden development-related text.
This game has unused graphics.
This game has unused models.
This game has unused music.
This game has unused sounds.
This game has debugging material.
This game has revisional differences.

This game has a prototype article
This game has a bugs page
To do:
There's an E3 build for the original Xbox floating around with several differences. Also, there's debugging stuff in the GC version.

The Simpsons: Road Rage is a clone of Crazy Taxi, but with Simpsons characters. It's so blatant, Sega even stepped in and sued all parties involved in creating the game for infringing on their patent. Way to go, Radical.

  • 1Unused Graphics
  • 2Placeholder Dialogue
  • 4Unused Models
  • 5Misplaced Objects
  • 7Debugging Functions
  • 9Console Differences

Unused Graphics

A large number of unused images are only present in the GameCube edition.

Chief Wiggum sprite

A leftover sprite of Chief Wiggum that would have been used in the character selection screen. This sprite is identical to the one used in the E3 2001 prototype. The image is titled LWiggum.png while the sprite that is actually used is located in the same folder and titled LChief.png.

Beer Bottles

Leftover beer bottles that were used in the HUD in the E3 prototype. They would have been used for the 'destroy stuff' and 'avoid the traffic' tasks.

Coin

A coin sprite that would have been displayed in the HUD next to the total money earned. This sprite was used in the non-E3 prototype.

Hourglass

An hourglass sprite that would have been displayed in the HUD next to the remaining time. Like the coin, this sprite was used in the non-E3 prototype.

GameCube Buttons

Graphics for the GameCube controller buttons. The font is different and the X, Y and Z buttons are the wrong shape.

Language Selection

Graphics for an apparent language selection menu, namely for English, French, German, Italian and Spanish.

Simpsons Road Rage Ps2

Blackboard

A blackboard image inside a directory titled 'loading', which implies it was going to be used in the loading screen. In the non-E3 prototype, the loading screen does have a blackboard with Bart writing on it, but the image is less detailed.

Krusty Burger

To do:
Are there other leftover textures from the prototype in the game files?

Leftover textures for Krusty Burger which would have been used when the game had a more 'cartoony' look during development, as seen in the E3 prototype.

Burns' Mansion

Leftover textures for Mr. Burns' mansion in the 'Springfield Mountains' level. Again probably used when the game was more 'cartoony'.

Placeholder Dialogue

Placeholder Pedestrian Dialogue

Located in the 'Female' directory of dialog.rcf in the GameCube release of the game, these robotised female voice clips are obvious placeholders for when a female pedestrian gets hit by or dodges your car. These clips bear a remarkable similarity to some of the placeholder voices heard in the non-E3 prototype. Interestingly, none of the female pedestrians included in the game have any voice clips, so these provisional files never needed to be replaced.

Unused Pedestrian Folders

Inside dialog.rcf, there are three subfolders inside sound/dialog/english named BGMurphy, Drzweig and Lurleen, referring to the characters Bleeding Gums Murphy, Dr. Zweig, and Lurleen Lumpkin, respectively. All three of these folders contain another subfolder named Pedestri, which contains an 8 byte .dlg file used as a placeholder. Both Dr. Zweig and Lurleen appear in-game as low quality, unvoiced pedestrians - Bleeding Gums does not, however.

Unused Music

Three unused tracks. Their filenames suggest they were intended for gameplay in 'Road Rage' or 'Head to Head' mode.

TrackFilename
Front_02.rsp
Front_07.rsp
Front_10.rsp

Unused Models

Dr. Hibbert

Dr. Hibbert who is untextured but has material. He was probably intended to be a passenger at some point.

Kent Brockman

Kent Brockman who normally only appears in the FMV cutscenes. He also has material but no textures.

Misplaced Objects

The Simpsons Road Rage Playstation 2 Game 1

To do:
Is there more? Images, also.

If the player uses the cheat for additional camera views, they can glitch out of the level boundaries using the 'Look Camera' option. The boundaries were put in place when the game was forced to shift from an open world design, instead having individual levels late in the development cycle.

Simpsons Road Rage Playstation 2 Emulator

Evergreen Terrace

At a distance behind the wreckage at the beginning of the level, there is an identical wreckage. This was most likely used to indicate where the level connects to the Springfield Mountains level.

Downtown

If one glitches out of bounds to where the Springfield Mountains should be, they should see an unused stream of water along with a misplaced dot. It's also worth noting that there are unused collisions and spawn points for the streets and terrain that can't be seen even with the routing cheat.

Springfield Mountains

There is an unused, cheaply made sign saying 'Soft Shoulder, Blind Curves, Steep Grade, Big Trucks, Good Luck!' placed behind the wreck at the beginning of the level. In this area, there is also a Burns Transit Bus Stop, a power line and a speed limit sign.

Unused Spawn Points

In Downtown, there are two unused spawn points that cannot be accessed without glitching or cheating out of the map. The first spawn point is behind the crashed truck at the beginning at the level at the other end of the tunnel, which leads to nowhere. The second one is located out of bounds on an invisible hill near the other exit of the level near the unused river stream.

Debugging Functions

Collision Debug

In the options menu, enter one of the codes below (depending on platform) to enable debug collison lines and boxes during gameplay.

PlatformCode
GameCube/XboxHold L + R and press B, B, A, A
PlayStation 2Hold L1 + R1 and press △, △, ✕, ✕

Debug Display

Enable Action Replay Code

in the European GameCube version to add a debug display to the bottom right of the screen. This code also enables the above mentioned collision debug.

To do:
  • Document the content of the debug display.
  • Codes for other regions/platforms.


(Source: Ralf@gc-forever)
The simpsons road rage playstation 2 game 1

Development Text

To do:
There's plenty more.

Simpsons Road Rage Amazon

All files determining the properties of individual vehicles start with the following comment:


The file traffic.cfg includes a number of comments:

Console Differences

The Simpsons Road Rage Playstation 2

Additional Ending

Upon completion of the game, a cutscene where Mr. Burns admits defeat will play on all three console versions. However, an additional cutscene featuring Kang and Kodos appears only on the GameCube and Xbox versions. The cutscene reveals that the two aliens were playing Road Rage, but have grown bored and decide to play an 'alternate game', namely a version of PONG as their spaceship flies off. It was removed in the PlayStation 2 version for unknown reasons.

Removed Passengers

In the PlayStation 2 version, a passenger in Evergreen Terrace (Barney, Captain McCallister or Squeaky-voiced Teen) will be standing outside an alleyway and will ask to be dropped off at Smithers' apartment. However, they don't make an appearance at all in the GameCube and Xbox versions. This is most likely because the distance between the passenger and the drop-off location is so short that the player can take advantage of this by using these passengers to rack up an unlimited amount of money without running out of time.

The Simpsons series
ArcadeThe Simpsons • The Simpsons Bowling
DOSThe Simpsons • Bart's House of Weirdness
NESBart vs. the Space Mutants • Bart vs. the World • Krusty's Fun House • Bartman Meets Radioactive Man (Prototype)
Sega Master SystemKrusty's Fun House
Game Boy (Color)Bart Simpson's Escape from Camp Deadly • Bart & the Beanstalk • Itchy & Scratchy in Miniature Golf Madness • Night of the Living Treehouse of Horror
GenesisBart vs. the Space Mutants • Virtual Bart • The Itchy and Scratchy Game
SNESKrusty's Super Fun House • Bart's Nightmare • Virtual Bart (Prototype) • The Itchy & Scratchy Game
Game GearBartman Meets Radioactive Man
PlayStationWrestling
WindowsCartoon Studio • Hit & Run
Game Boy AdvanceRoad Rage
GameCubeRoad Rage (Prototypes) • Hit & Run
PlayStation 2Road Rage (Prototypes) • Skateboarding • Hit & Run (Prototype)
XboxRoad Rage (Prototypes) • Hit & Run
PlayStation PortableThe Simpsons Game
Nintendo DSThe Simpsons Game
AndroidTapped Out
iOSTapped Out
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